The Art of Where: Mission 10

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When you don't know where to go, a wizard's magic steals the show.

The hunt for captive humans still held in Eyndar Empire space has hit a wall. Desperate for leads Captain Jessie Ramsey authorizes risky dark magic to track down their prey. But the only thing more dangerous than magic gone awry is magic that finds you an enemy you didn't know you had.

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